My occupation is Cashier, Freelance translator/proofreader
I am male
Bio Braden is a Spanish-English translator, caffeine addict, and a lover of all things history and aviation. In his spare time, he edits on the wikis for Revolution, The Last of Us, Destiny, and Horizon Zero Dawn.
None of admins would be! We're very much of the opinion that the more editors of an article the better. You actually helped me too. I realised I put the article in the main namespace not the user namespace. So I've fixed that.
I have all the descriptions for the Iron Lords from the Gameinfomer Magazine if you want to add them.
Described as the first among equals, Radegast the Titan was the King Arthur of the group, and strode into battle with a mighty sword in hand. His artifact adds a new ability for sword heavy weapons, letting you reflect energy-based projectiles including everything from an ogre's blasts to a Crucible opponent's rocket.
The field commander of the Iron Lords was a consummate strategist, and her situational awareness went beyond even fellow Hunters. If you bear her artifact into battle then enemy Guardians with full supers are highlighted yellow. and all enemies with low health are highlighted red for easy targeting.
A particularly close companion of Saladin, Jolder was a mighty Titan champion who ran bravely into battle without a thought for her own safety_ Her artifact bears an ability that many players have longed for since the game's launch — the ability to completely eliminate sprint cooldown, allowing your guardian to ceaselessly charge ahead.
Silimar was proud, wrathful. and brilliant, and the architect of the Iron Temple that sits atop Fel-winter Peak. He was a defense-oriented Titan, always looking for a way to offer better protection. As such, his artifact provides a unique ward — the ability to dramatically reduce any damage inflicted through damage-over-time Mel effects It should be a welcome deterrence. especially since the infamous Thorn hand cannon is returning in Year Three.
The great enigma of the Iron Lords, Felwinter was an Iron Lord with good intentions, but sometimes questionable and unusual ways of interacting with the Light. The warlock discovered the mountaintop retreat that would become the Iron Lord's home. His artifact offers the most dramatic gameplay modifier — lose your super. but gain an extra grenade and melee charge. A boost to all your stats and orbs recharge your grenade and melee abilities.
The Hunter named Gheleon may have been a sullen pessimist, but few doubted his assessments of the situation on the ground — no matter how dire. Guardians that wield his artifact gain detailed radar at all times and radar persists when aiming primary weapons.
If Radegast echoes the legends of Arthur, then Skorri is Merlin. This legendary battle bard and warlock inspired her allies with songs and wisdom. Guardians who follow in her footsteps use her artifact to glow with an inspiring light that speeds up super recharge for all nearby allies.
Creepy and misunderstood Timur's Warlock powers and demeanor almost recalls those of a controlling necromancer. Guardians willing to flirt with shadow can take up Timur's artifact, and transform their melee attack, giving it a chance to turn low-power minions of Darkness into allies. These enemy creatures fight at your side, turning their weapons on confused fellow aliens. Another melee a few seconds later puts them back in their right mind, or the effect expires after 30 seconds.
The problem I have is it's from the premium magazine. You know, the one that you pay for and get to see a bunch of exclusive stuff right away. I know it's from Gameinformer, but I don't know if I can find the author.
I don't have the premium, but I know those descriptions come from it.
I'd like to see something like a cross between Crota and Oryx's boss fights, seeing as a swordbearer couldn't get close to the Bone Wraith without withering to death. He's described as a being who kills things just by being near them. Perhaps there are knights around him that provide an immunity shield, and there's a whole load of crap you have to do in order to kill those knights?